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450px-Awakeningmap


Awakening is the 4th area available for questing in Castle Age: Heart of Darkness.

StoryEdit

100px-Awakening
Requirements
Generals 25px-Aroldir
Soldiers
Equipment 25px-Plate Armor x1
Rewards
Random Soldier Drop
Crystal Drop
Orb Drop 25px-Orb of Faust
Navigation
100px-Quest
60px-Solace 60px-Catalyst 60px-Provocation
60px-Coming Soon
Your near brush with death at the hands of the demon has shaken you. You feel you would have been a better match for you adversary had you tapped into the dark power within, but you thoughts cannot escape the possibility of having that same power overtake you and gaining control of your very soul. You shake your head and make your way out of the woods. Before you stretches the vast mountains and, in the distance, the Mountain City.

Main Quest 1: Mountain EntranceEdit

The path ahead of you leads out of the woods and onto open trails leading into the mountains. The winds howls heavily, and the towering rocky peaks ahead of you warn that the road ahead will not yield easily to its traveller.

General Required Any General 35px-Any General Icon
Soldiers/Equipment Required None
Energy Required 25
Experience Gain 30
Experience/Energy 1.2
Average Gold Gain 320000-400000
Gold/Energy 12800-16000

Quest Completions Before 100% Influence
(with full Elite Guard)

14.29


Main Quest 2: Mountain CaveEdit

The roads ends in a wall of rock that no normal man would dare to climb. The only possible way ahead appears to be an opening in the mountains in the darkness of a Mountain Cave.

General Required Any General 35px-Any General Icon
Soldiers/Equipment Required None
Energy Required 25
Experience Gain 26
Experience/Energy 1.04
Average Gold Gain 270000-520000
Gold/Energy 10800-20800

Quest Completions Before 100% Influence
(with full Elite Guard)

???


Main Quest 3: Mountain HermitEdit

The cave appears to wind in multiple directions, and you wonder if you are destined to be lost in its labyrinth forever. You see an orange dancing light ahead of you and follow it until you meet an old lady. She tells you that you will be faced with a critical choice soon that will reshape the path of this land forever.&nbsp

General Required Any General 35px-Any General Icon
Soldiers/Equipment Required 35px-Aroldir
Energy Required 18
Experience Gain 22
Experience/Energy 1.22
Average Gold Gain 260000-600000
Gold/Energy 14444-33333

Quest Completions Before 100% Influence
(with full Elite Guard)

???


Main Quest 4: Cave ExitEdit

You find an opening in the rock where light from the sun shines through. While Persephone has given you some increassed resistance to the searing light, you still cannot withstand its exposure for long periods of time. You make camp till nightfall but are beset upon by wraiths wanting to claim you for the mountains.

General Required Any General 35px-Any General Icon
Soldiers/Equipment Required None
Energy Required 24
Experience Gain 26
Experience/Energy
Average Gold Gain 1500000-2000000
Gold/Energy

Quest Completions Before 100% Influence
(with full Elite Guard)

33.33


Main Quest 5: City GatesEdit

You survive the wraith attack and make your exit out of the cave. From a high precipice, you catch a full view of the Mountain City. At its core is a breathtaking Mountain Castle dominating the rest of the landscape. The guards at the city gates welcome you when you arrive and seem to have been specting your arrival.

General Required Any General 35px-Any General Icon
Soldiers/Equipment Required 35px-Plate Armor x1
Energy Required 26
Experience Gain 29
Experience/Energy
Average Gold Gain 1200000-1800000
Gold/Energy

Quest Completions Before 100% Influence
(with full Elite Guard)

40


Special Mission: Castle Throne RoomEdit

FaustThe guards welcome you as their fellow hunter and lead you to the center of the city, and into the Castle throne room. There a tall,dominating man awaits you at the end of a long hall, sitting atop an iron throne


Energy Required 90
Soldiers/Equipment Required None
Experience Gain 100
Experience/Energy
Average Gold Gain 1500000-2000000
Gold/Energy
Crystal Drop None
Chance of Orb of Faust (Alchemy/Magic) Drop


Orb of FaustOrb of Faust

NotesEdit

  • Awakening quests' energy-experience values are identical to that of the Land of Water.

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